package Actors

import com.badlogic.gdx.graphics.g2d.SpriteBatch
import com.badlogic.gdx.maps.tiled.TmxMapLoader
import com.badlogic.gdx.scenes.scene2d.Actor

class GameMap : Actor()
{
    /**
     * 地图
     */
    private val map by lazy {
        TmxMapLoader().load("map2.tmx")
    }

    override fun act(delta: Float)
    {
        super.act(delta)
    }

    override fun draw(batch: SpriteBatch, parentAlpha: Float)
    {
        super.draw(batch, parentAlpha)
    }
}